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AI Insights · Timothy · July 2024

Top 5 Miner Games on Android in Latin America: Q2 2024

A detailed look at the performance of the top 5 miner games on the Android platform in Latin America for Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Miner Games on Android in Latin America: Q2 2024

In the second quarter of 2024, the top miner games on the Android platform in Latin America showcased varying trends in downloads, revenue, and weekly active users. Here’s a breakdown of how each game performed.

Gold & Goblins: Idle Merger from AppQuantum saw a dynamic quarter. Downloads started at around 22K in early April and peaked at 35K in mid-June. The app’s revenue followed a fluctuating pattern, peaking at approximately $6K in the first week of April and ending the quarter at around $5.2K. Weekly active users grew steadily from 64K at the beginning of the quarter to a high of 94K in mid-June, closing at 85K by the end of June.

Idle Miner Tycoon: Gold & Cash by Kolibri Games had a notable performance in Q2 2024. The game started with 72K downloads in early April, saw a high of 82K in late May, and ended with around 38K downloads in late June. Revenue remained relatively stable, averaging around $2K per week, with slight fluctuations. Weekly active users began at 495K and experienced a dip to 369K by mid-June, recovering slightly to 408K at the end of the quarter.

Diggy's Adventure: Puzzle Tomb from Pixel Federation Games had lower download numbers, starting with negligible downloads in early April and peaking at 559 in mid-May. Revenue was modest, peaking at $702 in mid-May. The game’s weekly active users dropped from 45K in early April to 36K by the end of June, showing a downward trend throughout the quarter.

Oil Era - Idle Mining Tycoon by SOFISH GAMES experienced varied performance metrics. Downloads started at 1.8K in early April, peaked at 3.3K in mid-May, and ended at around 931 by late June. Revenue remained below $400 per week, with minor fluctuations. Weekly active users started at 120K and showed a gradual decline to 106K by the end of June.

TAP! DIG! MY MUSEUM! from oridio saw consistent growth in downloads, starting at 307 in early April and reaching a peak of 1.4K in mid-May. Revenue remained relatively low, generally below $100 per week. Weekly active users increased from 929 in early April to 1.6K by mid-June, before settling at 1.5K at the end of the quarter.

This data, provided by Sensor Tower, offers a comprehensive view of the performance of the top miner games on Android in Latin America for Q2 2024. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024